Our story
We built AudioDex because pack-opening with one hand is impossible.
AudioDex started in early 2026 when our founder, a college student and Pokémon collector, realized every card pricing app on the App Store had the same flaw: they all required a free hand and a steady camera. Open a pack at a card show? You're putting cards down to pick up your phone. Sorting a 2,000-card binder? You're scanning each one. Trading on the floor at a tournament? You can't even take your eyes off your seller.
"AudioDex lets you speak a card number — that’s it. The card appears with current market pricing, instantly."
No camera. No two-handed setup. No friction. Voice processing runs entirely on-device using Apple’s native speech recognition — your audio never leaves your phone.
We’re starting with Pokémon (English and Japanese) and One Piece — the two TCG ecosystems with the most active collectors right now. More games are coming based on what our community asks for.
This is built by a collector, for collectors. Real-world tested at card shows, pack rips, and Saturday morning binder sessions.